The lion’s share of character animation expenses are difficult for end-users to apprehend; keyframe animating, mocap filming, prototyping, and adding non-repetitive, lifelike touches are all pricey and time-consuming processes. Most 3D characters in games and films represent thousands of dollars in time, talent, and tools. (For indie developers and
Tag: Deepmotion Avatar
DeepMotion Avatar is beginning to mature, due in large part to the help of our core users. We’re nearly halfway through our closed alpha, and excited to share our Patch 2 updates, bringing you massive improvements, new features, and broader platform support.
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