2D to 3D Converter Using Markerless Augmented Reality for Digital Avatars How do we get digital objects to play well with reality (and with the human at the center of an augmented experience)?
DeepMotion Neuron An Argument for Motion Intelligence Read about our most recent experiment designed to simulate argumentative gesturing.
Deepmotion Avatar Building Virtual Robots: Exploring Mechanical Simulation “SphereBot” is an experiment in robotic simulation by one of our physics engineers, Tom Mirades. While Tom isn’t creating a hardware controller to drive a real-world replica, he is motivated by an adjacent question: “how close to reality can I make something behave?”
Deepmotion Avatar Is Physical Simulation the Future of Healthcare? From using digital doubles for physical therapy, to virtual reality practitioners and support dogs—interactive character simulation will improve wellness and enrich medicine. We built some prototypes to explore these applications.
Deepmotion Avatar How to Build Your Own Box Robot in Unity In this tutorial you’ll learn how to create your own self-walking, humanoid robot in Unity with DeepMotion Avatar.
Deepmotion Avatar How To Simulate Ten Zombies in Unreal: Rapid Prototyping and Diverse Crowd Animation using Avatar The lion’s share of character animation expenses are difficult for end-users to apprehend; keyframe animating, mocap filming, prototyping, and adding non-repetitive, lifelike touches are all pricey and time consuming processes.