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Oculus

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DeepMotion

Kevin He Presents at Oculus Connect 5

Physical character interaction is hard to fake–whether it’s between two in-world characters, between users and characters, or between a character or avatar and its environmental surroundings. Nevertheless, interaction is central to user-driven storytelling and building immersive VR and AR experiences that suspend disbelief. Picture from Twitter user Mario
Sep 27, 2018 1 min read
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