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Phyiscs Colliders

A collection of 2 posts
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Building Virtual Robots: Exploring Mechanical Simulation

“SphereBot” is an experiment in robotic simulation by one of our physics engineers, Tom Mirades. While Tom isn’t creating a hardware controller to drive a real-world replica, he is motivated by an adjacent question: “how close to reality can I make something behave?”
Sep 13, 2018 4 min read
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How to Build Your Own Box Robot in Unity

In this tutorial you’ll learn how to create your own self-walking, humanoid robot in Unity with DeepMotion Avatar.
Apr 5, 2018 15 min read
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