Character Simulation How to Rig for Simulation At the foundation of intelligent simulation is a physics-based character model. We call this model our Simulation Rig. This blog will cover a few rigging tips to prepare your asset for simulation.
DeepMotion Neuron An Argument for Motion Intelligence Read about our most recent experiment designed to simulate argumentative gesturing.
2D Animation How to Create Natural Animated Hair in 2D Hair animation remains one of the most difficult areas of character creation. Watch how to create beautiful and easy 2D hair animations using Creature.
Deepmotion Avatar Building Virtual Robots: Exploring Mechanical Simulation “SphereBot” is an experiment in robotic simulation by one of our physics engineers, Tom Mirades. While Tom isn’t creating a hardware controller to drive a real-world replica, he is motivated by an adjacent question: “how close to reality can I make something behave?”
DeepMotion Neuron DeepMotion Reveals Breakthrough ‘Digital Cerebellum’ Animation Technology DeepMotion Neuron, the company’s new cloud application for training motion skills to digital characters, leverages cutting-edge AI and physical simulation techniques to create lifelike, responsive actors, as shown in new SIGGRAPH paper.
Deepmotion Avatar Procedural Animation for Characters via Scripting in C# Replace tedious animation cycles by learning how to generate physically simulated behaviors via scripting in Unity!
Deepmotion Avatar How to Build Your Own Box Robot in Unity In this tutorial you’ll learn how to create your own self-walking, humanoid robot in Unity with DeepMotion Avatar.
Deepmotion Avatar How To Simulate Ten Zombies in Unreal: Rapid Prototyping and Diverse Crowd Animation using Avatar The lion’s share of character animation expenses are difficult for end-users to apprehend; keyframe animating, mocap filming, prototyping, and adding non-repetitive, lifelike touches are all pricey and time consuming processes.