- Face Tracking Setting: Try the new Face Tracking feature by turning on the Face Tracking toggle under your animation settings.
- New Animation Previewer: The new previewer provides users with the
Today we released our V 2.2 update. Take a look!
How do we get digital objects to play well with reality (and with the human at the center of an augmented experience)? Creating compelling AR experiences hangs in the balance of this question and the way we integrate virtual overlays with real world environments. Pokemon Go, the breakout AR success
Our demos are often designed to show how intelligent simulation can synthesize even the most complex physical skills—from creating digital Basketball players to simulated stunt men. However, our most recent experiment focuses on simulating something more subtle: body language. Specifically, argumentative gesturing in a multi-character scenario.
Each of the
Hair animation remains one of the most difficult areas of character creation. Mimicking the collective, but not altogether uniform, motion of thousands of flexible, wispy strands is a task that even expert animators find daunting. Lifelike hair animation can elevate an otherwise