Hair animation remains one of the most difficult areas of character creation. Mimicking the collective, but not altogether uniform, motion of thousands of flexible, wispy strands is a task that even expert animators find daunting. Lifelike hair animation can elevate an otherwise
Tag: Procedural Character Animation
Researchers from DeepMotion and CMU have taught virtual basketball players entirely physically simulated dribbling skills.
Top tier Basketball players exhibit powerful upper body dexterity, lower body agility, and mastery of ball coordination. When training physically simulated characters basketball skills, these competing talents must also be held in balance. While AAA
This blog post will serve as an introduction to one of the multiple procedural animation methods supported by DeepMotion Avatar: procedural animation for various character standing movements via C# scripting in the Unity editor.