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Simulation Environments

A collection of 3 posts
Physics Simulation Software

Building a Game for Mechanical Simulation with Articulated Physics

Kuba Seidl joined DeepMotion’s 2018 closed alpha, hoping to achieve interesting new mechanical simulation results using our Unity physics SDK. Excited by his creative use of our engine, we asked him to share more about his work with our team. Kuba only learned Unity in 2017 after some introductory
Jun 18, 2019 3 min read
DeepMotion Neuron

An Argument for Motion Intelligence

Read about our most recent experiment designed to simulate argumentative gesturing.
Jan 25, 2019 1 min read
Deepmotion Avatar

Building Virtual Robots: Exploring Mechanical Simulation

“SphereBot” is an experiment in robotic simulation by one of our physics engineers, Tom Mirades. While Tom isn’t creating a hardware controller to drive a real-world replica, he is motivated by an adjacent question: “how close to reality can I make something behave?”
Sep 13, 2018 4 min read
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