DeepMotion

Tag: Unreal Engine

Total 7 Posts

DeepMotion Featured in New Unreal Engine, MetaHuman Filmmaking Book

In the new book ‘Reimagining Characters with Unreal Engine’s MetaHuman Creator’ author, and 22-year film and TV industry veteran, Brian Rossney dives into using Unreal Engine 5 and MetaHuman Creator from a filmmaker’s angle. Showcased in its own chapter, DeepMotion offers a complimentary tool for Unreal Engine creators,

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Animate 3D V3.2 - Motion Smoothing, MetaHuman/Unreal Engine Compatibility + More!

The Animate 3D V3.2 release adds the new advanced Motion Smoothing feature, lots of new intuitive UI features to guide users through the animation creation process, MetaHuman + Unreal Engine compatibility and much more! Check it out.

Portal Updates:

  • Motion Smoothing: The new Motion Smoothing feature applies an advanced AI
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Unreal Engine Tutorial + Bone Mapping

In case you missed it, we recently added Unreal Engine 4 support to our AI motion capture service Animate 3D and have include it in our tutorial series on YouTube. In addition to the full UE4 walkthrough tutorial, our team has put together the bone mapping files for easy import

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Animate 3D - V2.5 Release

Get ready for the next big jump for Animate 3D with the V2.5 update. There’s a lot packed into this one, including new subscription plans, a fully customizable avatar generator from our partners at Wolf3D, and much more!

Portal Updates:

  • Custom 3D Avatars: We have worked with our
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Animate 3D - V 2.0 Release

The Animate 3D version 2.0 is here! This major update brings you the highly requested Custom Character feature, continued quality improvements and more! See what’s new:

  • Custom 3D Characters: Upon creating a new animation, you will now be presented with the option to upload your own custom 3D
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