DeepMotion

Tag: 3 Point Tracking

Total 3 Posts

Procedural Animation, Physics Simulation, and Virtual Beings

Kevin He talks procedural animation and physics simulation

Looking to break free from traditional, primitive animation techniques such as key framing and reap the many benefits from AI, physics simulation, and procedural animation? Kevin He, founder and CEO of DeepMotion, gives a short introduction to these technologies and how they

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How To Make 3 Point Tracked Full-Body Avatars in VR

Virtual Reality is still in its infancy, with major challenges standing in the way of mass adoption, as well as what many consider the medium’s ultimate value proposition: to give users a sense of “presence”, the feeling of being fully transposed and immersed in an interactive, virtual world. A

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