DeepMotion

Tag: How To

Total 9 Posts

How to Create Natural Animated Hair in 2D

Animation by Tom Mirades. Artwork by Maciej Kuciara.

Hair animation remains one of the most difficult areas of character creation. Mimicking the collective, but not altogether uniform, motion of thousands of flexible, wispy strands is a task that even expert animators find daunting. Lifelike hair animation can elevate an otherwise

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Character Animation 101: Animation Mode and Motors

https://www.kestrelmoon.com/creaturedocs/Animation/Motors_Introduction.html

Welcome back to Learning 2D Character Animation 101! Our fourth lesson will focus on the procedural animation tools available when animating with Creature 2D (read our third lesson on Weighting Your Character Rig here).

Now that your rig is complete, it’

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How To Make 3 Point Tracked Full-Body Avatars in VR

Virtual Reality is still in its infancy, with major challenges standing in the way of mass adoption, as well as what many consider the medium’s ultimate value proposition: to give users a sense of “presence”, the feeling of being fully transposed and immersed in an interactive, virtual world. A

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Procedural Animation for Characters via Scripting in C#

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This blog post will serve as an introduction to one of the multiple procedural animation methods supported by DeepMotion Avatar: procedural animation for various character standing movements via C# scripting in the Unity editor.

Now that you have constructed a physically simulated character that can stand in-place, self-balance, and walk

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